Why does mw3 campaign only say 50




















Call of Duty Modern Warfare 3. Study now. See Answer. Best Answer. Study guides. Q: Why does it say 50 percent comletion on modern warfare 3 after you beat the story mode? Write your answer Related questions. Why does it say 50 percent completion after you beat the story mode in modern warfare 2? What is the difference between modern warfare and modern warfare multilayer?

Is there a modern warfare 3? How does mw3 begin? Is captian price going to be in modern warfare 3? Does modern warfare black ops contiune from the story line in modern warfare 2? Is call of duty modern warfare 2 a true story?

What comes after Call of Duty black ops? Will kamarov return in modern warfare 3? Should you play call of duty modern warfare before you play modern warfare 2? Is the story of modern warfare 2 came first before modern warfare 1?

Well its simple, you have to complete mw3 on the difficulty mode veteran. Once you have done that you need to do another thing, you need to collect pieces of enemy intelligence. You can just do all that on veteran but its easier to get Intel on recruit mode.

Sign up to join this community. The best answers are voted up and rise to the top. Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Learn more. Ask Question. Asked 7 years, 11 months ago. Active 7 years, 8 months ago. Great solution. At first, I thought this would be a tough achievement, but after reading this I got it on the second attempt with my little brother.

We would have got it on the first try, but he had never done that mission so he shot sandman when we got to the final room. Posted by GeauxTigersMatt on 10 Nov 11 at SuperEboy , 08 Nov 09 Nov 09 Nov Start a special ops mission split screen or coordinated over live and choose "Stay Sharp". There are a total of 34 targets to hit -- meaning that each of you will need to hit Keep track of how many you and your partner hit, either by counting out loud or alternating kills.

After you finish the last room it will tally up your kills. The notion of the sequel is based on the usually accurate construct that we like to relive enjoyable experiences. Modern Warfare 3 gives us more of what we liked, because we generally like more of what we like.

But is this game just too similar to previous iterations? Certainly, there are a lot of familiar weapons, and a lot of perks and killstreak rewards that we've all seen before — yet similar criticisms could be levelled at the inventories of, say, Mass Effect 2 or Gears of War 2, and elements like the new strike packages do add a significant tactical thrust to the action.

Elsewhere, there are complaints that the campaign is based around the same old linear action and explosive set-pieces as its predecessors. But then, what did everyone think was going to happen?

That's fine — nobody can be disappointed that they bought the game and that's what's in it. Jon Hicks, editor of the Official Xbox Magazine, makes the interesting point that we may be thinking about Call of Duty in the wrong way by comparing it to other action games such as Batman or Uncharted. As a vast annual franchise designed to appease millions of mainstream consumers, there are more relevant points of reference:.

People say they want innovation and change and difference, but in the same way that Fifa can't break out of the fact that it's a game of football, CoD is so successful now, it can't really break out of its model, it is constrained by its very form. If you consider it as a sports game it becomes more logical. If you look through the annals of gaming history the titles that do change significantly year on year are the ones that get quite heavily punished.

People like to demand change, but increasingly they then don't buy it. Rivalry has also played a part in the tribalism of the user reviews.

EA has pitched its Battlefield 3 title very much against Modern Warfare, both in its advertising and in some barbed pre-release interviews — and this has fostered a factional atmosphere: gamers love a platform battle.

Battlefield 3 is a phenomenal game but I'm a little bit sad that the PR for it has been at the expense of another brilliant title. It's not great that we're back to the old Sega v Nintendo situation. And here we unearth a more insidious undercurrent: Activision is being actively punished. Last year, the co-founders of Infinity Ward, Jason West and Vince Zampella, were sacked for breaches of contract and "insubordination".

The duo immediately sued the publisher, claiming that millions in royalties were being withheld from Infinity Ward staff. Activision later counter-sued suggesting that West and Zampella were using the company's IP to broker a development deal with a rival company. Later, the dismissed twosome set up Respawn Entertainment and announced a publishing contract with EA, Activision's main rival.



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